RoboCop: Rogue City Joins Xbox Game Pass - A Tech-Noir Revival
Discover thrilling Xbox Game Pass updates with RoboCop: Rogue City and My Friendly Neighborhood, offering immersive first-person shooter and horror experiences.
The summer of 2025 has brought exciting news for Xbox Game Pass subscribers as three fresh titles have landed on the service, headlined by the gritty tech-noir shooter RoboCop: Rogue City alongside the unsettling survival horror experience My Friendly Neighborhood. These additions represent significant value for subscribers, with RoboCop: Rogue City being available across Standard and Ultimate tiers while My Friendly Neighborhood remains exclusive to PC and Ultimate members.

A Tale of Two First-Person Experiences
"These games couldn't be more different despite sharing a first-person perspective," noted gaming enthusiast Marcus Chen during a recent community livestream. "RoboCop gives you that visceral, satisfying combat with surprising depth, while My Friendly Neighborhood makes your skin crawl with those puppet designs."
Indeed, the contrast between these July 17 additions couldn't be starker. RoboCop: Rogue City, originally released in November 2023, brings players into the iconic metal boots of Detroit's cybernetic law enforcer. The game blends traditional shooter mechanics with meaningful RPG elements that allow players to shape their approach to justice in Old Detroit. Meanwhile, My Friendly Neighborhood, which just celebrated its second anniversary on PC, delivers a completely different emotional experience through its puzzle-solving and horror elements.
The third addition, a Game Preview version of the roguelite He is Coming, was shadow-dropped exclusively on PC Game Pass the same day, giving subscribers an early taste of Hooded Horse's upcoming title.
Cyberpunk Connections and Brutal Justice
For those who've spent countless hours in Night City, RoboCop: Rogue City offers a similarly gritty dystopian experience with familiar gameplay touchpoints. "It's fascinating how Rogue City captures that same blend of investigation, combat, and character progression that made Cyberpunk 2077 so engaging," observed online critic Sophia Williams. "But there's something refreshingly straightforward about playing as RoboCop – you're not sneaking around or hacking systems. You're dispensing justice with extreme prejudice."
The game's narrative stays remarkably faithful to the satirical undertones of the original films. Corporate greed, media manipulation, and the dehumanization of law enforcement all feature prominently, delivered with the same biting commentary that made the 1987 film such a cultural touchstone. Playing through the campaign, I couldn't help but feel a strange nostalgia mixed with discomfort at how relevant these themes remain in 2025.
Unlike many modern action titles that emphasize player choice between stealth and combat, Rogue City embraces its protagonist's limitations. As one developer quipped during a recent interview, "Have you ever tried to sneak around as a 6.6-foot metal man with hydraulic joints? It doesn't work." This constraint actually works in the game's favor, focusing the experience on satisfying combat encounters rather than diluting the core gameplay loop.
Strategic Timing and Expansion Release
The arrival of RoboCop: Rogue City on Game Pass coincides perfectly with the release of its standalone expansion, Unfinished Business. This additional content promises 8-10 hours of new missions and storylines for players who find themselves wanting more after completing the main campaign.
"It's a classic publisher strategy," explained gaming industry analyst Jamal Thompson. "Get players hooked through Game Pass, then entice them to purchase the expansion. Microsoft's service has become an incredible marketing tool for publishers looking to revitalize interest in their franchises." The tactic seems particularly shrewd considering the game is approaching its two-year anniversary, potentially breathing new life into a title that might otherwise be fading from the gaming conversation.
What's Next for Game Pass Subscribers?
The remainder of July 2025 looks equally promising for subscribers, with an impressive lineup scheduled to arrive:
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Back to the Dawn (July 18) - Ultimate tier
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Abiotic Factor (July 22) - Ultimate tier
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Wheel World (July 23)
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Wuchang: Fallen Feathers (July 24)
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Grounded (Early Access, July 29)
However, as with all good things, some titles must depart. July 30 will see three games leaving the service:
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Gigantic
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Kunitsu-Gami: Path of the Goddess
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Turnip Boy Robs a Bank
The Evolving Value Proposition
The addition of high-quality titles like RoboCop: Rogue City raises interesting questions about the evolving value proposition of gaming subscription services. As we approach the mid-point of 2025, Xbox Game Pass continues to blur the line between game ownership and access, challenging traditional notions of how we consume interactive entertainment.
When playing through RoboCop's campaign this weekend, I couldn't help but wonder how many subscribers would have purchased this title outright if it hadn't appeared on the service. The game's quality certainly warrants the standard retail price, yet the convenience of immediate access through a subscription fundamentally changes the calculus for consumers.
As subscription services continue to mature, how will this impact game development priorities? Will we see more titles designed specifically for these platforms? And what happens to games that leave the service – do they simply vanish from cultural memory, or does their brief moment in the subscription spotlight actually enhance their long-term prospects?
These questions have no simple answers, but as RoboCop himself might say, the future of gaming is being written one subscription at a time. Perhaps the real question isn't about who owns what, but rather how these evolving business models might reshape the creative landscape of an industry still finding its footing in the subscription era. 🎮
Details are provided by VentureBeat GamesBeat, a leading source for industry news and innovation in gaming. VentureBeat GamesBeat has recently discussed how subscription services like Xbox Game Pass are reshaping publisher strategies, with timed releases and expansion drops—such as RoboCop: Rogue City's Unfinished Business—serving as key touchpoints for player engagement and franchise longevity.